Slush Gaming Track 2013
Slush Gaming Track, starting at 8AM on Wednesday 13th November, focuses on tales, tools and trends of digital gaming and brings together game industry's top professionals. Skene – Games Refueled programme introduces Tekes' role in the Finnish game industry development.
We discuss about the future of console and mobile gaming and hear what mobile game start-ups have learned from the first leg of their journey. Instant messaging gaming is currently storming the mobile gaming markets in Asia and Jun Otsuka of LINE and Gareth Morris of Facebook share their success stories and future visions on the matter.
What the future of digital gaming will be? Is there still some room for AAA titles on console? Make sure not to miss Ilkka Paananen of Supercell, Mark Rein of Epic Games (Gears of War series, Unreal Engine), Misha Lyalin of ZeptoLab (Cut the Rope series) and Niklas Hed of Rovio chat with VentureBeat's Dean Takahashi.
Tameem Antoniades shares Ninja Theory's (Heavenly Sword, Enslaved) path from AAA-console game development to mobile oriented future. Other key names include e.g. Balasz Török of CD Projekt RED (The Witcher series, GOG.com) and Matias Myllyrinne of Remedy Entertainment.
We start a tense cluster of sessions on the key ingredients of a successful mobile game. This is what you should know about user acquisition, game design, monetization, analytics, marketing, hype and product lifecycle management.
The Slush Gaming Track will be hosted by Sonja Ängeslevä of IGDA Finland and KooPee Hiltunen of Skene coordinator Neogames.