Funding for game business development

Presentation material

Skene Game Business Event @ Investor Pitching

Presentations from Skene Game Business Event 2014 on 9th September. All presentations in pdf format.

Ian Baverstock:

Jonathan Newth:

Game Education

Game Executive Program - Leadership and Commercial Skills for Gaming Companies (YouTube)
Game Executive is a unique program offered by Aalto University Executive Education (Aalto EE), tailored to the needs of growth companies in the gaming sector. It will prepare future leaders in the sector to better lead and manage their companies and create hit products for global commercialization.

Aalto Game Monetization Design (YouTube)
Game industry pros tell how to design, develop, measure, market, make money and acquire and keep customers in gaming business.


Jane McGonigal: Gaming can make a better world (YouTube)
Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems?

Basic rules of F2P (pdf)
How to make money with F2P by Nicholas Lovell of Gamesbrief

Exploring the landscape of digital health games (pdf)
Innovations and practical examples in gaming and social media in social and healthcare services

Predictions for the Finnish Gaming Industry – Trends 2013 (YouTube)

Gbtimes: Promoting gaming innovation in Finland and China
Gaming has risen to be main driver of growth in different parts of the world, but is it enjoying the same pace of development in different countries? Featuring Tekes' Skene game programme from 2:40 ->.
Watch the video (YouTube)

Event presentations

Fondia Gaming Event 3: User Acquisition, December 2013 (YouTube)


Skene Game Business Event, 15th October 2013, Helsinki

Some of the the presentations are in pdf format below. All presentations are on YouTube.

Welcome and What's New on Tekes' Skene – Games Refueled programme
Kari Korhonen, Programme Manager, Skene

The 411 of Player Acquisition
Wilhelm Taht, Playground

Authentic Virality. You Share if You Care
Tuomas Rinta, Applifier

Balancing revenues with User Experience
David Maret, Chartboost

What Today's Mobile Game Developers Really Need to Access the Market and Dominate Competition?
Ville Heijari, PlayHaven

How to Attract Private Money with Tekes funding?
Paul Heydon, Avista Partners, London Venture Partners

Release of the Development of Finnish Game Industry study (Peliteollisuus – kehityspolku)
Suvi Latva & KooPee Hiltunen, Neogames


General situation of digital serious games in Japan; e-learning in Japan (pdf) 

Health gaming in USA (pdf)
IFTF report of using games in social and healthcare.


FinNode Project Japan 2011: Cloud-izing Embedded System (pdf)

Entertaining China

Read the report: FinNode – Entertaining China (pdf)

Skene Roadshow 2012 (all presentations in pdf format)

Skene Games Outbreak, 4th September 2012, Helsinki
Skene kick-off event presentations (also in YouTube).